Learning Lab with UsTwo
In the beautiful Hoxton Hotel in London, we welcomed 40 folks to spend a couple of hours with us to listen, learn and do. The group was made up of graduates, students, designers and developers from design, UX, marketing and advertising agencies. As well as some lovely Snook and Hyper Island alumni.
The night began with an introduction to Hyper Island, we talked about where, why and how it all began as well as how we work and why we work the way we do. I shared Snook’s story and talked about projects like The Matter, Know Sugar and Cycle Hack.
Lawrence talked about UsTwo and let us see inside their business model, their culture and their projects - brilliant stuff.
We set the group a challenge to redesign a broken service and introduced them to two core service design tools: journey mapping and prototyping. The teams came up with a diverse range of experiences to improve:
Personal ID cards
They then brainstormed solutions and prototyped their ideas. I talked about the new programme, shared the principles behind it and details on the course content. You can find out more about that here.
We ended the evening with a “check out”. This is a core methodology we use at Hyper Island to mentally connect with each other and the experience we’ve just had. The energy in the room was amazing and we all left with big smiles on our faces.
A snapshot of some of the check outs:
Thank you to everyone who came for your energy, curiosity and laughter. If you’d like to get together to host a Learning Lab at your business, school or place of work drop me a line.